# Version 0.2.6 expected October 25th, 2024

### <mark style="color:blue;">General Changes</mark>

#### Adjust and update some animations

* We’ve updated some animations to make the game more dynamic and adjusted visuals to reduce lag on both web and mobile versions.

<figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2F6htcOxdjZf1hsIhEDgJ4%2FFellow%20Boss%20(1).gif?alt=media&#x26;token=b84032cf-1190-4793-b6e0-c0e0bc5dac8d" alt="" width="563"><figcaption></figcaption></figure>

#### Launch new packages related to the new hero

* Recognizing that current packages are priced quite high, we will first update a few packages for heroes and gradually introduce lower-priced, exclusive packages for players over time.

<figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FPJy7yvhzgGJRSvsGUsYe%2Fimage.png?alt=media&#x26;token=80ae8c66-284d-4b02-9143-57a951f3244c" alt=""><figcaption></figcaption></figure>

### <mark style="color:blue;">Heroes Changes</mark>

#### Launch new hero

1. Taichi - Wandering Echo

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdyxIm20cSpXSk-ixEQTgVxdtnJKDw49CHTDms9C2TKs6GDWsz1g-Fsk6Vz6C6es3lNRyNV-uvE0BWNiYrQyrl1OB-wVWeu0Wo5rQR0jPCkz7EDi8L6JvJ02Zmard54B6ueeDI4p6DNlO2_plfZ3EnLk8o?key=jiDqjWcdOjfA7qtEKYd1bg)

Basic Attack:

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FOX6gaefm57MlqQbCpZs3%2Fimage.png?alt=media&#x26;token=bc53f888-7822-4f51-98ef-7b572b3bef1f" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Deals 110% physical damage to 1 enemy.
* Lv2: Damage +5%.
* Lv3: Damage +10%.
* Lv4: Damage +10%.

Ultimate:&#x20;

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FkTNorziaa30EOIfsYkCL%2Fimage.png?alt=media&#x26;token=4c5f706f-0dd0-466e-8082-201fddbfb902" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Taichi performs a series of sword techniques, dealing 120% damage. The final hit in the combo is guaranteed to crit.
* Lv2: Damage +10%.
* Lv3: Damage +10%.
* Lv4: Damage +20%.

Passive 1:

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FRdMmrxecOyieaNfSr0zd%2Fimage.png?alt=media&#x26;token=0fefe59e-07c4-4dc9-ad93-f576fee3ec39" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: After the 5th basic attack, perform a sword sweep dealing 125% damage with 25% armor penetration.
* Lv2: Damage +10%.
* Lv3: Armor penetration +10%.
* Lv4: Damage +10%.
* Lv5: Damage +15%, Armor penetration +15%.

Passive 2:&#x20;

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FI2tQ36nR5626YvS0u3V5%2Fimage.png?alt=media&#x26;token=e77cf454-6af5-4203-bdd0-c3e8bfba1db3" alt="" width="197"><figcaption></figcaption></figure></div>

* Lv1: Tatchi can accumulate fury beyond the skill’s maximum, up to 500 fury. Every 10 extra fury grants Tatchi 1% ATK. No extra fury means no ATK boost.
* Lv2: Fury accumulation +20.
* Lv3: Fury accumulation +20.
* Lv4: Fury accumulation +30.
* Lv5: Fury accumulation +30.

2. Trisol - The Dread Commander

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXc3dcUvQKN1tjf66ooL5kd5zAvUN4Dz_esr4o3Gs9LxYPy1sw3UInS9pvBK-qLVMdALu5xTp5HJQ1I091OrADnX5ngkywP80_-7lDGhkpykwInDLA4bGMpxrE0rp54pble1FrHfMnt5QUcZ_Xh_-DOMtzwo?key=jiDqjWcdOjfA7qtEKYd1bg)

Basic Attack:

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FazSczLLX1ExwipzgAb48%2Fimage.png?alt=media&#x26;token=c1a02ea6-c97d-450f-9360-126d91427ea3" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Deals 100% physical damage to 1 enemy.

Ultimate:

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FhwQaZGKETndPaLOndt8h%2Fimage.png?alt=media&#x26;token=8ea3b73b-3ad5-41eb-9972-0f0d67b31717" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Deals 200% damage and reduces the enemy’s armor by 20% for 6 seconds.
* Lv2: Damage +10%
* Lv3: Damage +10%
* Lv4: Armor reduction +10%
* Lv5: Armor reduction duration +4 seconds.

Passive:&#x20;

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FLYMzM9UMGVX6bh9tRb3i%2Fimage.png?alt=media&#x26;token=6f27d508-2984-4ab0-93db-2c9bf75c0706" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Every 20 seconds, the next 5 attacks deal an additional 30% physical damage.
* Lv2: Damage +5%
* Lv3: Damage +5%
* Lv4: Damage +5%
* Lv5: Damage +5%

3. Seth - The Soul Jailer

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcqhFoRz--scYDgfgULx-SEuGFf7bUq_3iUq-Op-fDWSoR6lP2V62RXhp7Oqt4VgH_yQgBHtc2hQfTMCi2Ljdhfig0fPlnR-V4ye1ETdZlNdth0pKWJuPcs979dm_I0BxDSioOVXVPTUvu5pVuBE8HIKYx_?key=jiDqjWcdOjfA7qtEKYd1bg)

Basic Attack:

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2F0kE7RC2jkK7m2DlWwgfc%2Fimage.png?alt=media&#x26;token=6003b622-4da2-4033-b4a1-38264a6128f0" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: For 10s, Seth heals for 15% of damage dealt, gains 20% armor penetration, and 10% crit.

Ultimate:

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FqGv2h0kMlUT9wZM6z7D3%2Fimage.png?alt=media&#x26;token=b4a271eb-8551-4b8a-880f-ec78ba79f773" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: For 10s, Seth heals for 15% of damage dealt, gains 20% armor penetration, and 10% crit.
* Lv2: Healing amount +2%
* Lv3: Armor penetration +5%
* Lv4: Crit +2%
* Lv5: Activation time reduced by 4 seconds.

Passive:

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FX5jkStnIdWvzNkdpL5V4%2Fimage.png?alt=media&#x26;token=14061d12-8e3b-44d6-849a-bb0ae85f8aca" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Seth will execute enemies below 15% HP, with a 10s cooldown between executions. Each successful execution grants Seth a permanent 5% of the enemy's ATK, up to a maximum of 10% of Seth's ATK.
* Lv2: Execution threshold +1%
* Lv3: ATK gained +0.5%
* Lv4: Execution threshold +1%
* Lv5: ATK gained +0.5%

4. Phineas - The Dark Tornado

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXePwbM_f_gLpy4MkaZ9oK2oOWaTokMSz3HEBORkD442mpcltQpa9k7HbzfNtR1kDilNoKi1PxusUB6lqHUmCCrkUg3gGZnWnG4yaP7IL5CABd3CBvYpsftezqOYMpPjag6LFEota4KEjUdjSNNPVvyIHCFA?key=jiDqjWcdOjfA7qtEKYd1bg)

Basic Attack:

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FyWKopZEoNEI2Z7IvfOPa%2Fimage.png?alt=media&#x26;token=28dfe9a3-f7bb-48c4-a7d0-05de31cae626" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Deals 100% damage to 1 enemy.
* Lv2: Damage +10%
* Lv3: Damage +10%
* Lv4: Damage +10%

Ultimate:

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FYvUMsyB1vn1cHr6LTmy8%2Fimage.png?alt=media&#x26;token=db071aac-3000-4317-b718-7dd16f9667b3" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Stabs 3 times, dealing 80% attack with each hit.
* Lv2: Damage +10%
* Lv3: Damage +10%
* Lv4: Max Rage -50, Starting Rage +100.
* Lv5: Damage +20%, increases duration by 5 seconds.

Passive:

<div align="left"><figure><img src="https://461320705-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F0orn6g7PuksdX3M7UeDc%2Fuploads%2FzVn7qbzpkD3NoiskbrQO%2Fimage.png?alt=media&#x26;token=7545314e-847f-4d23-84c7-cc5271242d3a" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Each time an enemy is defeated, increases 10% attack speed and 10% critical chance (up to 50%) for 12 seconds.
* Lv2: CritChance +5%
* Lv3: AtkSpd +5%
* Lv4: CritChance +5%
* Lv5: AtkSpd +10%, CritChance +10%

### <mark style="color:blue;">Fix Bugs</mark>

* Raid Promotion Fighter 4 cannot be completed
* CHEST ARENA not showing
* Monsters in 6-11 not fully appearing
* Update localization in some areas
