> For the complete documentation index, see [llms.txt](https://docs.heroesdefense.games/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.heroesdefense.games/patch-notes/version-0.2.6-expected-october-25th-2024.md).

# Version 0.2.6 expected October 25th, 2024

### <mark style="color:blue;">General Changes</mark>

#### Adjust and update some animations

* We’ve updated some animations to make the game more dynamic and adjusted visuals to reduce lag on both web and mobile versions.

<figure><img src="/files/Kzj91T5UmgmDRkCFDpRW" alt="" width="563"><figcaption></figcaption></figure>

#### Launch new packages related to the new hero

* Recognizing that current packages are priced quite high, we will first update a few packages for heroes and gradually introduce lower-priced, exclusive packages for players over time.

<figure><img src="/files/7oF7GBohyORffkgTLBq4" alt=""><figcaption></figcaption></figure>

### <mark style="color:blue;">Heroes Changes</mark>

#### Launch new hero

1. Taichi - Wandering Echo

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdyxIm20cSpXSk-ixEQTgVxdtnJKDw49CHTDms9C2TKs6GDWsz1g-Fsk6Vz6C6es3lNRyNV-uvE0BWNiYrQyrl1OB-wVWeu0Wo5rQR0jPCkz7EDi8L6JvJ02Zmard54B6ueeDI4p6DNlO2_plfZ3EnLk8o?key=jiDqjWcdOjfA7qtEKYd1bg)

Basic Attack:

<div align="left"><figure><img src="/files/tjXkb88OzYgz14RHrEWj" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Deals 110% physical damage to 1 enemy.
* Lv2: Damage +5%.
* Lv3: Damage +10%.
* Lv4: Damage +10%.

Ultimate:&#x20;

<div align="left"><figure><img src="/files/PjZWG8f9qQqFbax0M7xQ" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Taichi performs a series of sword techniques, dealing 120% damage. The final hit in the combo is guaranteed to crit.
* Lv2: Damage +10%.
* Lv3: Damage +10%.
* Lv4: Damage +20%.

Passive 1:

<div align="left"><figure><img src="/files/hkcdVMaDv5GCo04fPbWC" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: After the 5th basic attack, perform a sword sweep dealing 125% damage with 25% armor penetration.
* Lv2: Damage +10%.
* Lv3: Armor penetration +10%.
* Lv4: Damage +10%.
* Lv5: Damage +15%, Armor penetration +15%.

Passive 2:&#x20;

<div align="left"><figure><img src="/files/PmKdOX6JoKCEVjxRCNOg" alt="" width="197"><figcaption></figcaption></figure></div>

* Lv1: Tatchi can accumulate fury beyond the skill’s maximum, up to 500 fury. Every 10 extra fury grants Tatchi 1% ATK. No extra fury means no ATK boost.
* Lv2: Fury accumulation +20.
* Lv3: Fury accumulation +20.
* Lv4: Fury accumulation +30.
* Lv5: Fury accumulation +30.

2. Trisol - The Dread Commander

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXc3dcUvQKN1tjf66ooL5kd5zAvUN4Dz_esr4o3Gs9LxYPy1sw3UInS9pvBK-qLVMdALu5xTp5HJQ1I091OrADnX5ngkywP80_-7lDGhkpykwInDLA4bGMpxrE0rp54pble1FrHfMnt5QUcZ_Xh_-DOMtzwo?key=jiDqjWcdOjfA7qtEKYd1bg)

Basic Attack:

<div align="left"><figure><img src="/files/9yzstfftDQ02reiwKwo4" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Deals 100% physical damage to 1 enemy.

Ultimate:

<div align="left"><figure><img src="/files/jkYlTZmDGh5iwwFAXReD" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Deals 200% damage and reduces the enemy’s armor by 20% for 6 seconds.
* Lv2: Damage +10%
* Lv3: Damage +10%
* Lv4: Armor reduction +10%
* Lv5: Armor reduction duration +4 seconds.

Passive:&#x20;

<div align="left"><figure><img src="/files/0lgsq5Qot7Fz43hBj8Ih" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Every 20 seconds, the next 5 attacks deal an additional 30% physical damage.
* Lv2: Damage +5%
* Lv3: Damage +5%
* Lv4: Damage +5%
* Lv5: Damage +5%

3. Seth - The Soul Jailer

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcqhFoRz--scYDgfgULx-SEuGFf7bUq_3iUq-Op-fDWSoR6lP2V62RXhp7Oqt4VgH_yQgBHtc2hQfTMCi2Ljdhfig0fPlnR-V4ye1ETdZlNdth0pKWJuPcs979dm_I0BxDSioOVXVPTUvu5pVuBE8HIKYx_?key=jiDqjWcdOjfA7qtEKYd1bg)

Basic Attack:

<div align="left"><figure><img src="/files/ysJuR9Rzvq3nHzEdo6BW" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: For 10s, Seth heals for 15% of damage dealt, gains 20% armor penetration, and 10% crit.

Ultimate:

<div align="left"><figure><img src="/files/Ud3q01CUsxY9NGKT8Rya" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: For 10s, Seth heals for 15% of damage dealt, gains 20% armor penetration, and 10% crit.
* Lv2: Healing amount +2%
* Lv3: Armor penetration +5%
* Lv4: Crit +2%
* Lv5: Activation time reduced by 4 seconds.

Passive:

<div align="left"><figure><img src="/files/udwxrccj9OCdtrjoiU3q" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Seth will execute enemies below 15% HP, with a 10s cooldown between executions. Each successful execution grants Seth a permanent 5% of the enemy's ATK, up to a maximum of 10% of Seth's ATK.
* Lv2: Execution threshold +1%
* Lv3: ATK gained +0.5%
* Lv4: Execution threshold +1%
* Lv5: ATK gained +0.5%

4. Phineas - The Dark Tornado

![](https://lh7-rt.googleusercontent.com/docsz/AD_4nXePwbM_f_gLpy4MkaZ9oK2oOWaTokMSz3HEBORkD442mpcltQpa9k7HbzfNtR1kDilNoKi1PxusUB6lqHUmCCrkUg3gGZnWnG4yaP7IL5CABd3CBvYpsftezqOYMpPjag6LFEota4KEjUdjSNNPVvyIHCFA?key=jiDqjWcdOjfA7qtEKYd1bg)

Basic Attack:

<div align="left"><figure><img src="/files/Sw4w0yYwZBTJfxnhWwHh" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Deals 100% damage to 1 enemy.
* Lv2: Damage +10%
* Lv3: Damage +10%
* Lv4: Damage +10%

Ultimate:

<div align="left"><figure><img src="/files/ebWAxRapWJTLL2EWPnFy" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Stabs 3 times, dealing 80% attack with each hit.
* Lv2: Damage +10%
* Lv3: Damage +10%
* Lv4: Max Rage -50, Starting Rage +100.
* Lv5: Damage +20%, increases duration by 5 seconds.

Passive:

<div align="left"><figure><img src="/files/a6oeEM12TZUDQuQzO3Co" alt="" width="192"><figcaption></figcaption></figure></div>

* Lv1: Each time an enemy is defeated, increases 10% attack speed and 10% critical chance (up to 50%) for 12 seconds.
* Lv2: CritChance +5%
* Lv3: AtkSpd +5%
* Lv4: CritChance +5%
* Lv5: AtkSpd +10%, CritChance +10%

### <mark style="color:blue;">Fix Bugs</mark>

* Raid Promotion Fighter 4 cannot be completed
* CHEST ARENA not showing
* Monsters in 6-11 not fully appearing
* Update localization in some areas
